GAME OF THE MONTH ANNOUNCEMENT
“Ape Out is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz. Build up nearly unstoppable momentum and use your captors as both weapons and shields to crush everyone on your procedurally generated path to freedom.
Stylish Escape: Embrace bold colors and a dazzling perspective as you rush through tight corridors, open areas, and twisting labyrinths on a mad dash for freedom. Overcome all manner of human opposition, nefarious traps, and breakable obstacles to find each exit and escape captivity.
Grab and Smash: Unleash your primal instincts and incredible strength to overpower your captors. Hold them steady to create a human shield, smash their feeble bodies into walls, or throw one into another in a violent explosion of humanity.
Dynamic Soundtrack: Find your rhythm in the chaos as a dynamic soundtrack of drums, cymbals, and decapitations drive the action to the edge of mayhem.”
GAME OF THE MONTH RULES:
You can finish the whole game in the first week that you have it, or you can break up play sessions across the month. Do whatever suits you best. Keep in mind that we’ll be playing the game in smaller chunks and reporting our experiences on a weekly basis on this very page.
Every Saturday, there will be an updated impressions page detailing our experience in the game. You’re encouraged to chime in with your own thoughts on the game in the comments, because there’s a high chance we’ll include your comments on BitCast the following week. For shorter games, we may finish the game early, but feel free to let us know what you think!
Speaking of spoilers, when you do comment on this page, we will be actively moderating for spoiler-posts, so please try to be mindful of those that haven’t beaten the game yet! We want to hear your thoughts, but do your best to leave out any potential spoilers.
GOTM is Ape Out, it costs $15
It’s on Switch, and PC
Let us know your thoughts in the comments section
We’ll use insightful thoughts from the comments section, on the Podcast.
Don’t post spoilers.
Thanks for tuning in, to talk about some stuff!
Week One Game Impressions
By: Jake Martin
March 12, 2019
Ding dang this game is something else. For those that haven't picked this game up, please do yourself a favor and go pay the $15 to experience something truly unique.
I've played roughly 2 hours of the game so far, which is almost the entirety of the game, but those 2 hours have been more interesting than some of the 40+ hour games I've played in the past.
Gameplay is simple with three total actions: move, grab, throw/smash. Like any well-made game though, that simplicity can be mastered into a work of art. Not long after you've played, you'll enter a sort of rhythm, that is only enhanced by the game's procedural freeform jazz soundtrack. Kills are punctuated by cymbal crashes, and the more quickly you progress through an area, the tempo increases.
The game only takes about 3-5 hours to complete, but that's one of it's greatest strengths. Ape Out doesn't overstay it's welcome, but continues to pull me back in for one last run. I’m excited to see what the end holds!